by ch@zz.t2K]^ » Tue Feb 02, 2010 3:03 am
[URL]
Protocol=armyops
ProtocolDescription=ArmyOps Protocol
Name=Recruit
Map=Entry2.aao
LocalMap=Entry2.aao
NetBrowseMap=Entry.aao
Host=
Portal=
MapExt=aao
EXEName=ArmyOps.exe
SaveExt=usa
Port=1716
Class=AGP_Characters.AGP_Character
;Character=Recruit
[FirstRun]
FirstRun=250000
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=D3D9Drv.D3D9RenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
;RenderDevice=PixoDrv.PixoRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
;Console=XInterface.ExtendedConsole
GUIController=AGP_Interface.AAGUIController
StreamPlayer=Engine.StreamInteraction
Language=int
Product=ArmyOps
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=AGP_Gameplay.AGP_GameSinglePlayer
DefaultServerGame=AGP_Gameplay.AGP_GameTeamObjective
ViewportManager=WinDrv.WindowsClient
;ViewportManager=XboxDrv.XboxClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
DetectedVideoMemory=0
ServerReadsStdin=False
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
CacheRecordPath=../System/*.ucl
MusicPath=../Music
SpeechPath=../Speech
Paths=../System/*.u
Paths=../Maps/*.aao
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
Suppress=DevNet
Suppress=DevLIPSinc
Suppress=DevKarma
Suppress=RecordCache
Suppress=MapVoteDebug
Suppress=Init
Suppress=MapVote
Suppress=VoiceChat
Suppress=ChatManager
Suppress=Timer
[Engine.GameEngine]
CacheSizeMegs=512
;CacheSizeMegs=32
UseSound=True
VoIPAllowVAD=False
ServerActors=IpDrv.GameSpyQR
ServerActors=DBAuth.DBMBS
;ServerActors=UTelnet.TelnetServer
;ServerActors=IpDrv.MasterServerUplink
;ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
;ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=AGP_Effects
ServerPackages=AGP_UI
ServerPackages=AGP
ServerPackages=AGP_Gameplay
ServerPackages=AGP_Characters
ServerPackages=AGP_AI
ServerPackages=AGP_Inventory
ServerPackages=AGP_Armory
ServerPackages=AGP_Script
ServerPackages=AGP_Objects
UseStaticMeshBatching=True
bFirstPersonReflections=True
ColorHighDetailMeshes=False
ColorSlowCollisionMeshes=False
ColorNoCollisionMeshes=False
ColorWorldTextures=False
ColorPlayerAndWeaponTextures=False
ColorInterfaceTextures=False
MainMenuClass=AGP_Interface.AAMainMenu
ConnectingMenuClass=AGP_Interface.AAServerLoading
DisconnectMenuClass=AGP_Interface.AADisconnectOptionPage
LoadingClass=AGP_Interface.AALevelLoading
[WinDrv.WindowsClient]
WindowedViewportX=1366
WindowedViewportY=768
FullscreenViewportX=1024
FullscreenViewportY=600
MenuViewportX=1366
MenuViewportY=768
Brightness=0.900000
Contrast=0.900000
Gamma=1.500000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=False
NoLighting=True
MinDesiredFrameRate=90.000000
AnimMeshDynamicLOD=0.000000
Decals=False
Coronas=True
DecoLayers=False
Projectors=False
NoDynamicLights=True
ReportDynamicUploads=False
TextureDetailInterface=UltraLow
TextureDetailTerrain=UltraLow
TextureDetailWeaponSkin=UltraLow
TextureDetailPlayerSkin=UltraLow
TextureDetailWorld=UltraLow
TextureDetailRenderMap=UltraLow
TextureDetailLightmap=UltraLow
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=True
ScaleHUDX=0.000000
MouseXMultiplier=1.000000
MouseYMultiplier=1.000000
UseSpeechRecognition=False
WeatherEffects=True
DrawDistanceLOD=1.000000
Bloom=True
[SDLDrv.SDLClient]
WindowedViewportX=1024
WindowedViewportY=768
FullscreenViewportX=1024
FullscreenViewportY=768
TextureDetail=High
SkinDetail=High
LightmapDetail=High
TextureMinLOD=0
TextureMaxLOD=12
MenuViewportX=1024
MenuViewportY=768
Brightness=0.800000
Contrast=0.700000
Gamma=1.000000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
DeadZoneXYZ=True
DeadZoneRUV=False
InvertVertical=False
ScaleXYZ=1000.000000
ScaleRUV=2000.000000
MinDesiredFrameRate=90.000000
AnimMeshDynamicLOD=0.0
Decals=True
Coronas=True
DecoLayers=False
Projectors=True
NoDynamicLights=True
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=True
WeatherEffects=True
DrawDistanceLOD=1.0
IgnoreUngrabbedMouse=False
AllowUnicodeKeys=False
AllowCommandQKeys=True
MacFakeMouseButtons=True
MacKeepAllScreensOn=False
TextToSpeechFile=
MacNativeTextToSpeech=True
[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=10000
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=20000
[Engine.Actor]
bDemoRecSounds=False
bDemoRecMuzzleFlash=False
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=True
UseDefaultDriver=False
CompatibilityMode=False
MaxEAXVersion=255
UsePrecache=True
ReverseStereo=False
Channels=128
MusicVolume=0.000000
AmbientVolume=0.500000
SoundVolume=2.000000
VoiceVolume=4.000000
VolumeScaleRec=0.100000
DopplerFactor=1.000000
Rolloff=1.000000
TimeBetweenHWUpdates=15.000000
DisablePitch=False
LowQualitySound=False
UseVoIP=True
UseVAD=False
UseSpatializedVoice=False
SpatializedVoiceRadius=100000.000000
EnhancedDenoiser=False
LocalZOffset=0.000000
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=180.0
InitialConnectTimeout=1000.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=15000
MaxInternetClientRate=10000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
;DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False
[IpServer.UdpServerQuery]
GameName=ut2
[IpDrv.MasterServerUplink]
DoUplink=True
UplinkToGamespy=True
SendStats=True
ServerBehindNAT=False
[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777
;MasterServerList=(Address="ut2004master1.epicgames.com",Port=28902)
;MasterServerList=(Address="ut2004master2.epicgames.com",Port=28902)
;RedirectToURL=
;ProxyServerHost=
;ProxyServerPort=3128
;UseCompression=True
[Engine.DemoRecDriver]
;AllowDownloads=True
DemoSpectatorClass=AGP_Game.DemoRecSpectator
;DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60
[Engine.GameReplicationInfo]
ServerName=Another ArmyOps Server
ShortName=ArmyOps Server
ServerRegion=0
AdminName=
AdminEmail=
MessageOfTheDay=
Region=0
MOTDLine1=Welcome to America's Army
MOTDLine2=
MOTDLine3=
MOTDLine4=
MOTDDisplaySeconds=5
bHUDHideAmmoCount=False
bHUDHideWeaponStatus=False
bHUDHideWeapon=False
bHUDHideGrenades=False
bHUDHideMedical=False
bHUDHideHealth=False
bHUDHideCombatEffect=False
bHUDHideOptics=False
bHUDHideCompass=False
bHUDHideTimer=False
bHUDHideObjectives=False
bHUDHideRadar=False
bHUDHideSupport=False
[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0
[XboxDrv.XboxClient]
TextureDetail=Medium
SkinDetail=Medium
LightmapDetail=High
TextureMinLOD=6
TextureMaxLOD=9
Brightness=0.8
Contrast=0.7
Gamma=1.0
NoFractalAnim=True
[XBoxAudio.XBoxAudioSubsystem]
ReverseStereo=False
Channels=128
MusicVolume=1.0
SoundVolume=2.0
AmbientFactor=1.0
UsePrecache=True
[D3DDrv.D3DRenderDevice]
DetailTextures=False
HighDetailActors=False
SuperHighDetailActors=False
UsePrecaching=True
UseTrilinear=False
AdapterNumber=-1
ReduceMouseLag=False
UseTripleBuffering=False
UseHardwareTL=False
UseHardwareVS=False
UseCubemaps=False
DesiredRefreshRate=60
UseCompressedLightmaps=False
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.900000
DefaultTexMipBias=-0.500000
UseNPatches=False
TesselationFactor=1.000000
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=True
ReportUnusedTextures=False
DecompressTextures=False
TerrainLOD=0
SkyboxHack=True
LowQualityTerrain=True
[D3D9Drv.D3D9RenderDevice]
DetailTextures=False
HighDetailActors=False
SuperHighDetailActors=False
UsePrecaching=True
UseTrilinear=False
AdapterNumber=-1
ReduceMouseLag=False
UseTripleBuffering=False
UseHardwareTL=False
UseHardwareVS=False
UseCubemaps=False
DesiredRefreshRate=60
UseCompressedLightmaps=False
UseStencil=False
Use16bit=False
Use16bitTextures=False
MaxPixelShaderVersion=255
UseVSync=False
LevelOfAnisotropy=1
DetailTexMipBias=0.800000
DefaultTexMipBias=-0.500000
UseNPatches=False
TesselationFactor=1.000000
CheckForOverflow=False
OverrideDesktopRefreshRate=True
DecompressTextures=False
TerrainLOD=0
SkyboxHack=True
LowQualityTerrain=True
[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=False
UseTrilinear=False
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False
UseVSync=False
LevelOfAnisotropy=1.0
DetailTexMipBias=0.0
DefaultTexMipBias=-0.5
UseVBO=True
UseVSync=False
AppleVA=1
MultisampleBuffers=0
MultisampleSamples=0
MultisampleHint=2
DesiredRefreshRate=75
ForceCompression=False
DetailTexMipBias=0.000000
TerrainLOD=0
SkyboxHack=False
LowQualityTerrain=False
Use16bitTextures=False
Use16bit=False
[PixoDrv.PixoRenderDevice]
FogEnabled=True
Zoom2X=True
SimpleMaterials=True
LimitTextureSize=True
LowQualityTerrain=True
TerrainLOD=10
SkyboxHack=True
FilterQuality3D=1
FilterQualityHUD=1
HighDetailActors=False
SuperHighDetailActors=False
ReduceMouseLag=False
DesiredRefreshRate=0
DetailTexMipBias=0.000000
Use16bitTextures=False
Use16bit=True
UseStencil=False
UseCompressedLightmaps=False
DetailTextures=False
UsePrecaching=True
[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=False
UsePrecaching=True
UseCompressedLightmaps=False
UseStencil=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
LoadEntirePackageWhenSaving=0
UseSizingBox=True
;RenderDevice=D3DDrv.D3DRenderDevice
RenderDevice=D3D9Drv.D3D9RenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
AudioDevice=None
Console=Class'Engine.Console'
NetworkDevice=None
Language=None
C_WorldBox=(B=107,G=0,R=0,A=255)
C_GroundPlane=(B=63,G=0,R=0,A=255)
C_GroundHighlight=(B=127,G=0,R=0,A=255)
C_BrushWire=(B=63,G=63,R=255,A=255)
C_Pivot=(B=0,G=255,R=0,A=255)
C_Select=(B=127,G=0,R=0,A=255)
C_Current=(B=0,G=0,R=0,A=255)
C_AddWire=(B=255,G=127,R=127,A=255)
C_SubtractWire=(B=63,G=192,R=255,A=255)
C_GreyWire=(B=163,G=163,R=163,A=255)
C_BrushVertex=(B=0,G=0,R=0,A=255)
C_BrushSnap=(B=0,G=0,R=0,A=255)
C_Invalid=(B=163,G=163,R=163,A=255)
C_ActorWire=(B=0,G=63,R=127,A=255)
C_ActorHiWire=(B=0,G=127,R=255,A=255)
C_Black=(B=0,G=0,R=0,A=255)
C_White=(B=255,G=255,R=255,A=255)
C_Mask=(B=0,G=0,R=0,A=255)
C_SemiSolidWire=(B=0,G=255,R=127,A=255)
C_NonSolidWire=(B=32,G=192,R=63,A=255)
C_WireBackground=(B=0,G=0,R=0,A=255)
C_WireGridAxis=(B=0,G=0,R=0,A=255)
C_ActorArrow=(B=0,G=0,R=163,A=255)
C_ScaleBox=(B=11,G=67,R=151,A=255)
C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
C_ZoneWire=(B=0,G=0,R=0,A=255)
C_Mover=(B=255,G=0,R=255,A=255)
C_OrthoBackground=(B=163,G=163,R=163,A=255)
C_StaticMesh=(B=255,G=255,R=0,A=255)
C_DecoMesh=(B=128,G=255,R=0,A=255)
C_VolumeBrush=(B=225,G=196,R=255,A=255)
C_ConstraintLine=(B=0,G=255,R=0,A=255)
C_AnimMesh=(B=28,G=221,R=221,A=255)
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=DBAuth
EditPackages=UTelnet
EditPackages=GamePlay
EditPackages=XInterface
EditPackages=AGP_UI
EditPackages=AGP_Effects
EditPackages=AGP
EditPackages=AGP_Characters
EditPackages=AGP_Game
EditPackages=AGP_Gameplay
EditPackages=AGP_AI
EditPackages=AGP_Inventory
EditPackages=AGP_Vehicles
EditPackages=AGP_Armory
EditPackages=AGP_Script
EditPackages=AGP_Objects
EditPackages=AGP_Security
EditPackages=AGP_Interface
EditPackages=AGP_Utils
EditPackages=FSTS
CutdownPackages=Core
CutdownPackages=Editor
CutdownPackages=Engine
CutdownPackages=Fire
CutdownPackages=GamePlay
CutdownPackages=IpDrv
CutdownPackages=UnrealEd
CutdownPackages=XInterface
CutdownPackages=AGP
CutdownPackages=AGP_Game
CutdownPackages=AGP_Gameplay
CutdownPackages=AGP_Characters
CutdownPackages=AGP_AI
CutdownPackages=AGP_Effects
CutdownPackages=AGP_Inventory
CutdownPackages=AGP_Vehicles
CutdownPackages=AGP_Armory
CutdownPackages=AGP_Objects
CutdownPackages=AGP_Script
CutdownPackages=AGP_Security
CutdownPackages=AGP_UI
CutdownPackages=AGP_Game
CutdownPackages=AGP_Gameplay
CutdownPackages=AGP_Interface
[UnrealEd.UnrealEdEngine]
bEditor_ShowPaths=False
bEditor_ShowVolumes=True
Editor_PasteOffset=(X=32,Y=32,Z=32)
AutoSaveIndex=7
GridEnabled=True
SnapVertices=False
SnapDistance=10.000000
GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
UseSizingBox=False
UseAxisIndicator=True
FovAngleDegrees=90.000000
GodMode=True
AutoSave=False
AutosaveTimeMinutes=5
GameCommandLine=-log
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UTelnet
EditPackages=GamePlay
EditPackages=AGP_Effects
EditPackages=AGP_UI
EditPackages=AGP
EditPackages=AGP_Characters
EditPackages=AGP_AI
EditPackages=AGP_Gameplay
EditPackages=AGP_Inventory
EditPackages=AGP_Armory
EditPackages=AGP_Script
EditPackages=AGP_Objects
EditPackages=XInterface
EditPackages=AGP_Interface
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=False
ViewCorrected3DDrag=False
AudioDevice=None
Console=Class'Engine.Console'
NetworkDevice=None
Language=None
CacheSizeMegs=64
UseSound=True
C_WorldBox=(B=107,G=0,R=0,A=255)
C_GroundPlane=(B=63,G=0,R=0,A=255)
C_GroundHighlight=(B=127,G=0,R=0,A=255)
C_BrushWire=(B=63,G=63,R=255,A=255)
C_Pivot=(B=0,G=255,R=0,A=255)
C_Select=(B=127,G=0,R=0,A=255)
C_Current=(B=0,G=0,R=0,A=255)
C_AddWire=(B=255,G=127,R=127,A=255)
C_SubtractWire=(B=63,G=192,R=255,A=255)
C_GreyWire=(B=163,G=163,R=163,A=255)
C_BrushVertex=(B=0,G=0,R=0,A=255)
C_BrushSnap=(B=0,G=0,R=0,A=255)
C_Invalid=(B=163,G=163,R=163,A=255)
C_ActorWire=(B=0,G=63,R=127,A=255)
C_ActorHiWire=(B=0,G=127,R=255,A=255)
C_Black=(B=0,G=0,R=0,A=255)
C_White=(B=255,G=255,R=255,A=255)
C_Mask=(B=0,G=0,R=0,A=255)
C_SemiSolidWire=(B=0,G=255,R=127,A=255)
C_NonSolidWire=(B=32,G=192,R=63,A=255)
C_WireBackground=(B=0,G=0,R=0,A=255)
C_WireGridAxis=(B=0,G=0,R=0,A=255)
C_ActorArrow=(B=0,G=0,R=163,A=255)
C_ScaleBox=(B=11,G=67,R=151,A=255)
C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
C_ZoneWire=(B=0,G=0,R=0,A=255)
C_Mover=(B=255,G=0,R=255,A=255)
C_OrthoBackground=(B=163,G=163,R=163,A=255)
C_StaticMesh=(B=255,G=255,R=0,A=255)
C_DecoMesh=(B=128,G=255,R=0,A=255)
C_VolumeBrush=(B=225,G=196,R=255,A=255)
C_ConstraintLine=(B=0,G=255,R=0,A=255)
C_AnimMesh=(B=28,G=221,R=221,A=255)
C_TerrainWire=(B=255,G=255,R=255,A=255)
[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True
[UMenu.UMenuMenuBar]
ShowHelp=True
GameUMenuDefault=UTMenu.UTGameMenu
MultiplayerUMenuDefault=UTMenu.UTMultiplayerMenu
OptionsUMenuDefault=UTMenu.UTOptionsMenu
[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
bEnabled=False
ListenPort=80
[Engine.Console]
;ConsoleKey=9
ConsoleHotKey=192
;ConsoleHotKey=191
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=Radio_Tower
DemoLevels[1]=Weapons_Cache
DemoLevels[2]=Pipeline
DemoLevels[3]=Bridge
DemoLevels[4]=JRTC_Farm
[Engine.AccessControl]
AdminPassword=
GamePassword=
bBanByID=True
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
IPPolicies[7]=
IPPolicies[8]=
IPPolicies[9]=
IPPolicies[10]=
IPPolicies[11]=
IPPolicies[12]=
IPPolicies[13]=
IPPolicies[14]=
IPPolicies[15]=
IPPolicies[16]=
IPPolicies[17]=
IPPolicies[18]=
IPPolicies[19]=
IPPolicies[20]=
IPPolicies[21]=
IPPolicies[22]=
IPPolicies[23]=
IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
IPPolicies[30]=
IPPolicies[31]=
IPPolicies[32]=
IPPolicies[33]=
IPPolicies[34]=
IPPolicies[35]=
IPPolicies[36]=
IPPolicies[37]=
IPPolicies[38]=
IPPolicies[39]=
IPPolicies[40]=
IPPolicies[41]=
IPPolicies[42]=
IPPolicies[43]=
IPPolicies[44]=
IPPolicies[45]=
IPPolicies[46]=
IPPolicies[47]=
IPPolicies[48]=
IPPolicies[49]=
BanListFilename=BanList.txt
bDontKickLastPlayer=False
bAllowMaybeFail=False
PlayerAdmin=
PlayerAdmin=
PlayerAdmin=
asTeamPasswords[0]=
asTeamPasswords[1]=
[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
bChangeLevels=False
GoreLevel=0
MaxSpectators=2
MaxPlayers=16
MaxAdmins=2
AutoAim=0.930000
bLocalLog=True
bWorldLog=True
GameDifficulty=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=False
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=True
HUDType=Engine.Hud
MaxLives=0
TimeLimit=10
GoalScore=0
;GameStatsClass=IpDrv.MasterServerGameStats
;SecurityClass=UnrealGame.UnrealSecurity
AccessControlClass=Engine.AccessControl
;VotingHandlerType=xVoting.xVotingHandler
MaxIdleTime=+0.0
ServerSetting=AccessControl.AdminPassword
ServerSetting=AccessControl.GamePassword
ServerSetting=AGP_GameTeamObjective.MaxPlayers
ServerSetting=AGP_GameTeamObjective.MaxAdmins
ServerSetting=AGP_GameTeamObjective.ForceGameplay
ServerSetting=AGP_GameTeamObjective.bRequireAuthorization
ServerSetting=AGP_GameTeamObjective.bMPCheatsEnabled
ServerSetting=AGP_GameTeamObjective.MinHonor
ServerSetting=AGP_GameTeamObjective.MaxHonor
ServerSetting=AGP_GameTeam.bSpectatePlayersOnly
ServerSetting=AGP_GameTeam.bSpectateFriendsOnly
ServerSetting=AGP_GameTeamObjective.FFScoreLimit
ServerSetting=AGP_GameTeamObjective.MaxTeamSize
ServerSetting=AGP_GameTeamObjective.bPlayersBalanceTeams
ServerSetting=AGP_GameTeamObjective.bAutoBalanceBetweenRounds
ServerSetting=AGP_GameTeamObjective.MinNetPlayers
ServerSetting=AGP_GameTeamObjective.TimeLimit
ServerSetting=AGP_GameTeamObjective.bMustJoinBeforeStart
ServerSetting=AGP_GameTeamObjective.bSpectatePlayersOnly
ServerSetting=AGP_GameTeamObjective.bSpectateFirstPersonOnly
ServerSetting=AGP_GameTeamObjective.bSpectateFriendsOnly
ServerSetting=AGP_GameTeamObjective.RoundsPerMatch
ServerSetting=AGP_GameTeamObjective.MatchesBeforeCycle
ServerSetting=AGP_GameTeamObjective.bCycleMaps
ServerSetting=AGP_GameTeamObjective.bKickIdlePlayersTimed
ServerSetting=AGP_GameTeamObjective.bKickIdleSpectators
ServerSetting=AGP_GameTeamObjective.IdlePlayerKickTime
ServerSetting=AGP_GameTeamObjective.bKickIdlePlayersRounds
ServerSetting=AGP_GameTeamObjective.IdlePlayerKickRounds
ServerSetting=AGP_GameTeamObjective.bTournamentMode
;ServerSetting=AGP_GameTeamObjective.TournamentWarmupTime
;ServerSetting=AGP_GameTeamObjective.TournamentStartTime
;ServerSetting=AGP_GameTeamObjective.bTournamentSLCanAddToTeam
;ServerSetting=AGP_GameTeamObjective.bTournamentSLCanStartTournament
;ServerSetting=AGP_GameTeamObjective.bTournamentSLCanStartWarmUp
;ServerSetting=AGP_GameTeamObjective.bTournamentSLCanSetStartTime
;ServerSetting=AGP_GameTeamObjective.bTournamentSLCanStartCountDown
;ServerSetting=AGP_GameTeamObjective.bTournamentSLCanRestartTournament
ServerSetting=GameReplicationInfo.bHUDHideAmmoCount
ServerSetting=GameReplicationInfo.bHUDHideWeaponStatus
ServerSetting=GameReplicationInfo.bHUDHideWeapon
ServerSetting=GameReplicationInfo.bHUDHideGrenades
ServerSetting=GameReplicationInfo.bHUDHideHealth
ServerSetting=GameReplicationInfo.bHUDHideMedical
ServerSetting=GameReplicationInfo.bHUDHideCombatEffect
ServerSetting=GameReplicationInfo.bHUDHideOptics
ServerSetting=GameReplicationInfo.bHUDHideCompass
ServerSetting=GameReplicationInfo.bHUDHideTimer
ServerSetting=GameReplicationInfo.bHUDHideObjectives
ServerSetting=GameReplicationInfo.bHUDHideRadar
[Engine.AmbientSound]
AmbientVolume=0.50
[Engine.ReachSpec]
PathColor_Forced=(X=1.0,Y=1.0,Z=0.0)
PathColor_Proscribed=(X=1.0,Y=0.0,Z=0.0)
PathColor_Special=(X=1.0,Y=0.0,Z=1.0)
PathColor_Ladder=(X=1.0,Y=0.5,Z=1.0)
PathColor_Wide=(X=0.0,Y=1.0,Z=0.0)
PathColor_VeryWide=(X=0.5,Y=1.0,Z=0.5)
PathColor_SuperWide=(X=1.0,Y=1.0,Z=1.0)
PathColor_Narrow=(X=0.0,Y=0.0,Z=1.0)
[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Low
MeshLODDetailLevel=MDL_Low
bLowSoundDetail=True
DecalStayScale=0.000000
bNeverPrecache=False
TimeMarginSlack=1.350000
MaxClientFrameRate=120.000000
bShouldPreload=False
bDesireSkinPreload=False
bKickLiveIdlers=False
MaxTimeMargin=1.000000
MinTimeMargin=-1.000000
debugList[0]=DEBUG_Default
debugList[1]=DEBUG_Default
debugList[2]=DEBUG_Default
debugList[3]=DEBUG_Default
debugList[4]=DEBUG_Default
debugList[5]=DEBUG_Default
debugList[6]=DEBUG_Default
debugList[7]=DEBUG_Default
debugList[8]=DEBUG_Default
debugList[9]=DEBUG_Default
debugList[10]=DEBUG_Default
debugList[11]=DEBUG_Default
debugList[12]=DEBUG_Default
debugList[13]=DEBUG_Default
debugList[14]=DEBUG_Default
debugList[15]=DEBUG_Default
debug_num=0
KeepDecals=35
KeepDecoDecals=2
bFadeDecoDecals=True
PMessage=0
bSilentLog=False
ShadowDetail=SHADOW_None
bEDT=False
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[XInterface.ExtendedConsole]
ConsoleHotKey=192
;NeedPasswordMenuClass=GUI2K4.UT2K4GetPassword
NeedPasswordMenuClass=AGP_Interface.AAGetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
;MusicManagerClassName=GUI2K4.StreamPlayer
;MusicManagerClassName=AGP_Interface.StreamPlayer
[Engine.MaplistManager]
Games=(GameType="AGP_Gameplay.AGP_GameTeamObjective",ActiveMaplist="Default Team Objective")
[XInterface.GUIController]
MenuMouseSens=1.25
bModAuthor=false
bExpert=false
MenuMouseSens=1.25
bModAuthor=false
bExpert=false
[XInterface.IRC_System]
ServerHistory=irc.americasarmy.com
ChannelHistory=#aa-support
ChannelHistory=#americasarmy
ChannelHistory=#aa-newplayers
[XInterface.IRC_Page]
MaxChatScrollback=250
IRCTextColor=(R=251,G=248,B=229,A=0)
IRCNickColor=(R=168,G=201,B=156,A=0)
IRCActionColor=(R=255,G=0,B=0,A=0)
IRCInfoColor=(R=217,G=180,B=52,A=0)
IRCLinkColor=(R=82,G=82,B=159,A=0)
[UTelnet.TelnetServer]
;Application=UTelnet.AASM
Application=UTelnet.HelloTelnet
Password=password
bEnabled=True
[WindowPositions]
GameLog=(X=30,Y=393,XL=768,YL=597)
CrashBox=(X=391,Y=743,XL=542,YL=274)
VFToolbar=(X=3,Y=3,XL=418,YL=24)
PictureButton=(X=730,Y=8,XL=22,YL=20)
Surface Properties=(X=0,Y=-38,XL=437,YL=267)
WPropertyPage=(X=2258,Y=1096,XL=0,YL=0)
Terrain Editing=(X=0,Y=-38,XL=577,YL=426)
SubTools=(X=18,Y=205,XL=542,YL=211)
Matinee=(X=0,Y=-38,XL=394,YL=426)
Build Options=(X=0,Y=-38,XL=368,YL=430)
BottomBar=(X=0,Y=0,XL=1212,YL=36)
BottomBarStandard=(X=69,Y=960,XL=884,YL=35)
TopBar=(X=0,Y=0,XL=1280,YL=32)
ThinScrollBar=(X=64,Y=0,XL=4,YL=926)
EditorToolbar=(X=0,Y=0,XL=68,YL=926)
Sound Browser=(X=4,Y=32,XL=840,YL=705)
Music Browser=(X=4,Y=32,XL=840,YL=705)
Group Browser=(X=4,Y=32,XL=840,YL=705)
Master Browser=(X=167,Y=40,XL=856,YL=787)
Texture Browser=(X=175,Y=152,XL=840,YL=705)
Static Mesh Browser=(X=175,Y=152,XL=840,YL=705)
Actor Browser=(X=175,Y=152,XL=840,YL=705)
Prefab Browser=(X=175,Y=152,XL=840,YL=705)
Mesh Browser=(X=175,Y=152,XL=840,YL=705)
Load Errors=(X=394,Y=281,XL=491,YL=358)
Check Map=(X=400,Y=328,XL=479,YL=263)
Scale Lights=(X=494,Y=409,XL=291,YL=102)
Progress=(X=459,Y=417,XL=362,YL=85)
Search for Actors=(X=387,Y=320,XL=506,YL=280)
Replace Textures=(X=378,Y=299,XL=524,YL=322)
Rotate Brush=(X=193,Y=174,XL=285,YL=179)
Find/Replace=(X=254,Y=239,XL=458,YL=193)
CodeFrame=(X=153,Y=82,XL=811,YL=738)
InAnimWindowProperties=(X=378,Y=100,XL=120,YL=250)
Animation Browser=(X=175,Y=152,XL=840,YL=705)
EditorLog=(X=100,Y=62,XL=450,YL=450)
MdiFrameBottom=(X=68,Y=960,XL=1212,YL=36)
MdiFrameLeft=(X=0,Y=70,XL=68,YL=926)
MdiFrameTop=(X=0,Y=38,XL=1280,YL=32)
Import Texture=(X=-14,Y=200,XL=366,YL=249)
WSplitterContainer=(X=310,Y=224,XL=705,YL=633)
WSplitter=(X=799,Y=224,XL=6,YL=633)
WSplitterPane=(X=805,Y=224,XL=209,YL=633)
StaticMeshProperties=(X=0,Y=445,XL=840,YL=260)
Tip of the Day=(X=435,Y=325,XL=410,YL=269)
UDN=(X=0,Y=0,XL=1,YL=1)
ActorProperties=(X=604,Y=278,XL=660,YL=711)
EditorFrame=(X=189,Y=189,XL=640,YL=480)
Material Properties=(X=-14,Y=80,XL=692,YL=629)
Rename=(X=174,Y=309,XL=308,YL=107)
ActorProperties.Split=240
GameLog=(X=81,Y=86,XL=512,YL=256)
VFToolbar=(X=3,Y=3,XL=418,YL=24)
PictureButton=(X=0,Y=0,XL=22,YL=20)
Surface Properties=(X=0,Y=-46,XL=437,YL=267)
WPropertyPage=(X=1320,Y=419,XL=0,YL=0)
Terrain Editing=(X=0,Y=-46,XL=577,YL=426)
SubTools=(X=15,Y=211,XL=542,YL=211)
Matinee=(X=0,Y=-46,XL=394,YL=426)
Build Options=(X=0,Y=-46,XL=368,YL=430)
BottomBar=(X=0,Y=0,XL=1212,YL=36)
BottomBarStandard=(X=69,Y=764,XL=1279,YL=35)
TopBar=(X=0,Y=0,XL=1280,YL=32)
ThinScrollBar=(X=64,Y=0,XL=4,YL=722)
EditorToolbar=(X=0,Y=0,XL=68,YL=722)
Sound Browser=(X=4,Y=32,XL=638,YL=434)
Music Browser=(X=4,Y=32,XL=638,YL=434)
Group Browser=(X=4,Y=32,XL=638,YL=434)
Master Browser=(X=794,Y=212,XL=654,YL=524)
Texture Browser=(X=802,Y=340,XL=638,YL=434)
WSplitterContainer=(X=1022,Y=415,XL=418,YL=359)
WSplitter=(X=1310,Y=415,XL=6,YL=359)
WSplitterPane=(X=1316,Y=415,XL=123,YL=359)
StaticMeshProperties=(X=802,Y=704,XL=638,YL=70)
Static Mesh Browser=(X=802,Y=340,XL=638,YL=434)
Actor Browser=(X=802,Y=340,XL=638,YL=434)
Prefab Browser=(X=802,Y=340,XL=638,YL=434)
Animation Browser=(X=802,Y=340,XL=638,YL=434)
Mesh Browser=(X=802,Y=340,XL=638,YL=434)
Load Errors=(X=394,Y=171,XL=491,YL=365)
Check Map=(X=435,Y=219,XL=410,YL=270)
Scale Lights=(X=494,Y=302,XL=291,YL=104)
Tip of the Day=(X=435,Y=216,XL=410,YL=276)
Progress=(X=459,Y=308,XL=362,YL=92)
Search for Actors=(X=481,Y=269,XL=318,YL=170)
Replace Textures=(X=418,Y=167,XL=444,YL=373)
UDN=(X=0,Y=0,XL=1,YL=1)
Rotate Brush=(X=114,Y=129,XL=285,YL=186)
Find/Replace=(X=249,Y=-40,XL=458,YL=195)
CodeFrame=(X=158,Y=246,XL=811,YL=738)
EditorLog=(X=100,Y=54,XL=450,YL=450)
MdiFrameBottom=(X=68,Y=764,XL=1212,YL=36)
MdiFrameLeft=(X=0,Y=78,XL=68,YL=722)
MdiFrameTop=(X=0,Y=46,XL=1280,YL=32)
[Engine.StatLog]
LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
WorldStatsURL=http://www.netgamesusa.com
LocalLogDir=../Logs
bWorldLog=True
WorldLogDir=../Logs
bWorldBatcherError=False
bBatchLocal=False
[IpDrv.GameSpyQR]
;(delete the ';' in front of 'IP=1.2.3.4' when setting your IP)
;IP=1.2.3.4
bNAT=True
[DBAuth.DBAuth]
GameServerIP=
[DBAuth.AuthorizeServerRequestAdapter]
;ServerAuthUsername=
;ServerAuthPassword=
[Engine.DemoController]
DemoPlayTriggerTime=300
SavedDemos[0]=AA_Demo_01
SavedDemos[1]=
SavedDemos[2]=
SavedDemos[3]=
SavedDemos[4]=
SavedDemos[5]=
SavedDemos[6]=
SavedDemos[7]=
SavedDemos[8]=
SavedDemos[9]=
SavedDemos[10]=
SavedDemos[11]=
SavedDemos[12]=
SavedDemos[13]=
SavedDemos[14]=
SavedDemos[15]=
SavedDemos[16]=
SavedDemos[17]=
SavedDemos[18]=
SavedDemos[19]=
SavedDemos[20]=
SavedDemos[21]=
SavedDemos[22]=
SavedDemos[23]=
SavedDemos[24]=
SavedDemos[25]=
SavedDemos[26]=
SavedDemos[27]=
SavedDemos[28]=
SavedDemos[29]=
SavedDemos[30]=
SavedDemos[31]=
[AGP_XInterface.MapListTeamObjective]
MapNum=0
Maps=RadioTower
Maps=Insurgent_Camp
Maps=Weapons_Cache
Maps=Pipeline
Maps=Bridge
[AGP_Gameplay.AGP_MapList]
Maps=Radio_Tower.aao
Maps=Insurgent_Camp.aao
Maps=Pipeline.aao
Maps=Weapons_Cache.aao
Maps=Bridge.aao
MapNum=5
[AGP.AGP_GameInfo]
ForceGameplay=FORCE_None
MaxAuthConnections=1
bEnableMapTesting=True
bEnableCodeTesting=True
[AGP_Gameplay.AGP_GameSinglePlayer]
ForceGameplay=FORCE_None
[AGP_Gameplay.AGP_GameMultiPlayer]
bRequireAuthorization=True
bMPCheatsEnabled=False
VoteKick_Cooldown=3.000000
MinHonor=10
MaxHonor=100
[AGP_Gameplay.AGP_GameDeathMatch]
MinNetPlayers=1
InitialWarmupTime=30
bCycleMaps=False
RoundsPerMatch=8
MatchesBeforeCycle=1
bKickIdlePlayersTimed=False
bKickIdlePlayersRounds=True
bKickIdleSpectators=False
IdlePlayerKickTime=0
IdlePlayerKickRounds=10
bTournamentMode=False
bWeaponStay=False
bAllowWeaponThrowing=True
ResetTimeDelay=0
[AGP_Gameplay.AGP_GameTeam]
FFScoreLimit=400
MaxTeamSize=13
bPlayersBalanceTeams=False
bAutoBalanceBetweenRounds=False
bNeverAutoBalance=True
bSpectatePlayersOnly=False
bSpectateFirstPersonOnly=False
bSpectateFriendsOnly=False
bSpectateBodies=False
bEnableROEKickTimer=False
bEnableROEKick=False
bEnableROEKickDeath=False
bForcePSSet=False
TeamZeroPSSet=0
TeamOnePSSet=0
ForcePSSetTag[0]=None
ForcePSSetTag[1]=None
ForcePSSetTag[2]=None
ForcePSSetTag[3]=None
ForcePSSetTag[4]=None
ForcePSSetTag[5]=None
ForcePSSetTag[6]=None
ForcePSSetTag[7]=None
ForcePSSetTag[8]=None
ForcePSSetTag[9]=None
ForcePSSetTag[10]=None
ForcePSSetTag[11]=None
ForcePSSetTag[12]=None
ForcePSSetTag[13]=None
ForcePSSetTag[14]=None
ForcePSSetTag[15]=None
ForcePSSetTag[16]=None
ForcePSSetTag[17]=None
ForcePSSetTag[18]=None
ForcePSSetTag[19]=None
ForcePSSetTag[20]=None
ForcePSSetTag[21]=None
ForcePSSetTag[22]=None
ForcePSSetTag[23]=None
ForcePSSetTag[24]=None
ForcePSSetTag[25]=None
ForcePSSetTag[26]=None
ForcePSSetTag[27]=None
ForcePSSetTag[28]=None
ForcePSSetTag[29]=None
ForcePSSetTag[30]=None
ForcePSSetTag[31]=None
ForcePSSetTeamSlot[0]=0
ForcePSSetTeamSlot[1]=0
ForcePSSetTeamSlot[2]=0
ForcePSSetTeamSlot[3]=0
ForcePSSetTeamSlot[4]=0
ForcePSSetTeamSlot[5]=0
ForcePSSetTeamSlot[6]=0
ForcePSSetTeamSlot[7]=0
ForcePSSetTeamSlot[8]=0
ForcePSSetTeamSlot[9]=0
ForcePSSetTeamSlot[10]=0
ForcePSSetTeamSlot[11]=0
ForcePSSetTeamSlot[12]=0
ForcePSSetTeamSlot[13]=0
ForcePSSetTeamSlot[14]=0
ForcePSSetTeamSlot[15]=0
ForcePSSetTeamSlot[16]=0
ForcePSSetTeamSlot[17]=0
ForcePSSetTeamSlot[18]=0
ForcePSSetTeamSlot[19]=0
ForcePSSetTeamSlot[20]=0
ForcePSSetTeamSlot[21]=0
ForcePSSetTeamSlot[22]=0
ForcePSSetTeamSlot[23]=0
ForcePSSetTeamSlot[24]=0
ForcePSSetTeamSlot[25]=0
ForcePSSetTeamSlot[26]=0
ForcePSSetTeamSlot[27]=0
ForcePSSetTeamSlot[28]=0
ForcePSSetTeamSlot[29]=0
ForcePSSetTeamSlot[30]=0
ForcePSSetTeamSlot[31]=0
bWeaponStay=False
bAllowWeaponThrowing=True
ResetTimeDelay=0
[AGP_Gameplay.AGP_GameTeamObjective]
bAllowPrivateChat=True
bAllowNonTeamChat=False
ForceObjectiveGroupTag[0]=None
ForceObjectiveGroupTag[1]=None
ForceObjectiveGroupTag[2]=None
ForceObjectiveGroupTag[3]=None
ForceObjectiveGroupTag[4]=None
ForceObjectiveGroupTag[5]=None
ForceObjectiveGroupTag[6]=None
ForceObjectiveGroupTag[7]=None
ForceObjectiveGroupTag[8]=None
ForceObjectiveGroupTag[9]=None
ForceObjectiveGroupTag[10]=None
ForceObjectiveGroupTag[11]=None
ForceObjectiveGroupTag[12]=None
ForceObjectiveGroupTag[13]=None
ForceObjectiveGroupTag[14]=None
ForceObjectiveGroupTag[15]=None
ForceObjectiveGroupTag[16]=None
ForceObjectiveGroupTag[17]=None
ForceObjectiveGroupTag[18]=None
ForceObjectiveGroupTag[19]=None
ForceObjectiveGroupTag[20]=None
ForceObjectiveGroupTag[21]=None
ForceObjectiveGroupTag[22]=None
ForceObjectiveGroupTag[23]=None
ForceObjectiveGroupTag[24]=None
ForceObjectiveGroupTag[25]=None
ForceObjectiveGroupTag[26]=None
ForceObjectiveGroupTag[27]=None
ForceObjectiveGroupTag[28]=None
ForceObjectiveGroupTag[29]=None
ForceObjectiveGroupTag[30]=None
ForceObjectiveGroupTag[31]=None
ForceObjectiveSlot[0]=0
ForceObjectiveSlot[1]=0
ForceObjectiveSlot[2]=0
ForceObjectiveSlot[3]=0
ForceObjectiveSlot[4]=0
ForceObjectiveSlot[5]=0
ForceObjectiveSlot[6]=0
ForceObjectiveSlot[7]=0
ForceObjectiveSlot[8]=0
ForceObjectiveSlot[9]=0
ForceObjectiveSlot[10]=0
ForceObjectiveSlot[11]=0
ForceObjectiveSlot[12]=0
ForceObjectiveSlot[13]=0
ForceObjectiveSlot[14]=0
ForceObjectiveSlot[15]=0
ForceObjectiveSlot[16]=0
ForceObjectiveSlot[17]=0
ForceObjectiveSlot[18]=0
ForceObjectiveSlot[19]=0
ForceObjectiveSlot[20]=0
ForceObjectiveSlot[21]=0
ForceObjectiveSlot[22]=0
ForceObjectiveSlot[23]=0
ForceObjectiveSlot[24]=0
ForceObjectiveSlot[25]=0
ForceObjectiveSlot[26]=0
ForceObjectiveSlot[27]=0
ForceObjectiveSlot[28]=0
ForceObjectiveSlot[29]=0
ForceObjectiveSlot[30]=0
ForceObjectiveSlot[31]=0
bWeaponStay=False
bAllowWeaponThrowing=True
ResetTimeDelay=0
MinHonor=1
MaxHonor=100
bRequireAuthorization=true
bMPCheatsEnabled=false
bPlayersBalanceTeams=false
bAutoBalanceBetweenRounds=true
bNeverAutoBalance=false
VoteKick_Cooldown=3
MaxTeamSize=16
MinNetPlayers=0
FFScoreLimit=400
TimeLimit=10
bKickIdleSpectators=false
bKickIdlePlayersTimed=false
IdlePlayerKickTime=2
bKickIdlePlayersRounds=true
IdlePlayerKickRounds=2
bSpectatePlayersOnly=false
bSpectateFirstPersonOnly=False
bSpectateFriendsOnly=True
ForceGameplay=FORCE_None
RoundsPerMatch=5
MatchesBeforeCycle=1
bCycleMaps=false
InitialWarmupTime=0
[AGP_Gameplay.AGP_GameTournament]
asTournamentTeamName[0]=Team 0
asTournamentTeamName[1]=Team 1
sMatchName=ArmyOps Match
sTournamentName=ArmyOps Tournament
sLeagueName=League
iTournamentRequestDelayTime=30
iTournamentRoundDelayTime=5
iTournamentWarmupDuration=4
iTournamentSwapTime=60
iTournamentSwapLimit=3
iTournamentPauseLimit=90
bTournamentMercyRule=True
bTournamentOpenAllWeaponClassSlots=True
bTournamentTeamCaptainsAllowed=True
bTournamentTeamPasswordsRequired=False
bTournamentTieSuddenDeath=False
bTournamentTieScore=False
bTournamentEnableRandomTeamAssignments=True
[DBAuth.ServerBrowserDBMBS]
;MaxSimultaneousAutopings=0
[Engine.EditorEngine]
DemoRecordingDevice=Engine.DemoRecDriver
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
Console=Engine.Console
[DBAuth.DCDS]
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[AGP.HumanController]
bToggleLean=False
bAutoSwapFromGrenade=True
bAutoWalkZoom=True
bDisableServerColorsInBrowser=False
bDisableAutoServerlistRetrieval=False
bNoClientSideEffects=False
ScopeDetail=SCOPEDETAIL_Normal
sSavedUserName=UserName
LANPlayerName=
bDontRememberUsernameAndPassword=True
bAutoLoad=False
bFlushOnRoundRestart=False
HUDAlpha=200
HUDColor=100
HUDCrosshair=0
SkinTonePref=
bAutoSortServerList=False
iNewsID=0
sNewsLine1=
sNewsLine2=
sNewsLine3=
sNewsLine4=
sETAUserSelectedNickName=
sETAUserSelectedSurName=
Face=
OpFace=
MaxRecentServers=0
bDebuggingVoiceChat=False
bAutoDemoRec=False
bRadarShowPlayerInfo=False
bRadarShowPlayerInfoNames=True
bRadarShowPlayerInfoElevation=True
bRealHeroesVisited=False
bShowDelayedStartWarningMessage=True
bDisableES2Introduction=False
bDisableES2RadioMessages=False
EnemyTurnSpeed=45000
InputClass=Class'Engine.PlayerInput'
MidGameMenuClass=GUI2K4.UT2K4DisconnectOptionPage
DemoMenuClass=AGP_Interface.AAGameMenu_DemoControls
AdminMenuClass=GUI2K4.RemoteAdmin
ChatPasswordMenuClass=AGP_Interface.AAChatPassword
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
sSavedUserPassword=UserPassword
EnemyTurnSpeed=45000
sSavedUserName=
sSavedUserPassword=
bDontRememberUsernameAndPassword=False
bAutoLoad=False
DoClientAuthentication=0
HUDCrosshair=0
HUDAlpha=200
HUDColor=100
bFlushOnRoundRestart=False
bNoClientSideEffects=False
bToggleLean=False
bAutoSwapFromGrenade=True
bAutoWalkZoom=True
bRadarShowPlayerInfo=True
bRadarShowPlayerInfoNames=True
bRadarShowPlayerInfoElevation=True
bDisableServerColorsInBrowser=False
bDisableAutoServerlistRetrieval=False
ScopeDetail=SCOPEDETAIL_Normal
LANPlayerName=Chazz
SkinTonePref=
bAutoSortServerList=False
iNewsID=0
sNewsLine1=
sNewsLine2=
sNewsLine3=
sNewsLine4=
sETAUserSelectedNickName=
sETAUserSelectedSurName=
Face=
OpFace=
MaxRecentServers=0
bDebuggingVoiceChat=False
bAutoDemoRec=False
bRealHeroesVisited=False
bShowDelayedStartWarningMessage=True
bDisableES2Introduction=True
bDisableES2RadioMessages=False
InputClass=Class'Engine.PlayerInput'
MidGameMenuClass=GUI2K4.UT2K4DisconnectOptionPage
DemoMenuClass=AGP_Interface.AAGameMenu_DemoControls
AdminMenuClass=GUI2K4.RemoteAdmin
ChatPasswordMenuClass=AGP_Interface.AAChatPassword
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[Engine.PlayerController]
bLookUpStairs=False
bSnapToLevel=False
bAlwaysMouseLook=True
bKeyboardLook=True
bNeverSwitchOnPickup=False
bAlwaysLevel=False
bNoVoiceMessages=False
bNoTextToSpeechVoiceMessages=True
bNoVoiceTaunts=False
bNoAutoTaunts=False
bAutoTaunt=False
bNoMatureLanguage=False
bDynamicNetSpeed=True
bSmallWeapons=True
bLandingShake=True
bAimingHelp=False
bEnablePickupForceFeedback=False
bEnableWeaponForceFeedback=False
bEnableDamageForceFeedback=False
bEnableGUIForceFeedback=False
bEnableInitialChatRoom=True
bEnableStatsTracking=False
bOnlySpeakTeamText=False
AutoJoinMask=5
AnnouncerLevel=2
AnnouncerVolume=4
TextToSpeechVoiceVolume=1.000000
ScreenFlashScaling=1.000000
TimeMarginSlack=0.000000
StatsUsername=
StatsPassword=
bMenuRestricted=False
bHUDHideAmmoCount=False
bHUDHideWeaponStatus=False
bHUDHideWeapon=False
bHUDHideGrenades=False
bHUDHideMedical=False
bHUDHideHealth=False
bHUDHideCombatEffect=False
bHUDHideOptics=False
bHUDHideCompass=False
bHUDHideTimer=False
bHUDHideObjectives=False
bHUDHideRadar=False
bHUDHideSupport=False
bShowRadarBlinking=True
DynamicPingThreshold=400.000000
LastActiveChannel=
VoiceChatCodec=CODEC_48NB
VoiceChatLANCodec=CODEC_96WB
ChatPassword=
DefaultActiveChannel=
bNotifyMedicAtRoundStart=True
bNeverSwitchOnPickup=False
bNoVoiceMessages=False
bNoTextToSpeechVoiceMessages=True
bOnlySpeakTeamText=False
TextToSpeechVoiceVolume=1.000000
bNoVoiceTaunts=False
bNoAutoTaunts=False
bAutoTaunt=False
bNoMatureLanguage=True
AnnouncerVolume=4
AnnouncerLevel=2
DesiredFOV=90.000000
DefaultFOV=90.000000
FOVAngle=90.0
bLookUpStairs=False
bSnapToLevel=False
bAlwaysMouseLook=True
bKeyboardLook=True
bAlwaysLevel=False
ngSecretSet=False
EnemyTurnSpeed=45000
InputClass=Class'Engine.PlayerInput'
TeamBeaconMaxDist=4000.000000
TeamBeaconPlayerInfoMaxDist=1200.000000
TeamBeaconTexture=TeamSymbols.TeamBeaconT
TeamBeaconTeamColors[0]=(B=0,G=0,R=180,A=255)
TeamBeaconTeamColors[1]=(B=200,G=80,R=80,A=255)
TeamBeaconCustomColor=(B=0,G=255,R=255,A=255)
TeamBeaconUseCustomColor=True
bSmallWeapons=True
bEnableWeaponForceFeedback=False
bEnablePickupForceFeedback=False
bEnableDamageForceFeedback=False
bEnableGUIForceFeedback=False
bDynamicNetSpeed=True
bLandingShake=False
bShowRadarBlinking=True
;DemoMenuClass=GUI2K4.UT2K4DemoPlayback
DemoMenuClass=AGP_Interface.AAGameMenu_DemoControls
bNotifyMedicAtRoundStart=True
AutoJoinMask=5
bEnableInitialChatRoom=True
;MidGameMenuClass=GUI2K4.UT2K4DisconnectOptionPage
;MidGameMenuClass=AGP_Interface.AADisconnectOptionPage
;AdminMenuClass=GUI2K4.RemoteAdmin
;AdminMenuClass=AGP_Interface.RemoteAdmin
;ChatPasswordMenuClass=GUI2K4.UT2K4ChatPassword
ChatPasswordMenuClass=AGP_Interface.AAChatPassword
VoiceChatCodec=CODEC_48NB
VoiceChatLANCodec=CODEC_96WB
bAimingHelp=False
bEnableStatsTracking=False
ScreenFlashScaling=1.000000
TimeMarginSlack=0.000000
StatsUsername=
StatsPassword=
bMenuRestricted=False
bHUDHideAmmoCount=False
bHUDHideWeaponStatus=False
bHUDHideWeapon=False
bHUDHideGrenades=False
bHUDHideMedical=False
bHUDHideHealth=False
bHUDHideCombatEffect=False
bHUDHideOptics=False
bHUDHideCompass=False
bHUDHideTimer=False
bHUDHideObjectives=False
bHUDHideRadar=False
bHUDHideSupport=False
DynamicPingThreshold=400.000000
LastActiveChannel=
ChatPassword=
DefaultActiveChannel=
[Engine.Controller]
Handedness=1.000000
Handedness=1.000000
[DefaultPlayer]
Name=Recruit
Class=AGP_Characters.AGP_Character
;Character=Recruit
team=255
[Engine.Input]
Aliases[0]=(Command="Button bFire | Fire",Alias="Fire")
Aliases[1]=(Command="Button bAltFire | AltFire | ShiftHiLoGears",Alias="AltFire")
Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias="MoveForward")
Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias="MoveBackward")
Aliases[4]=(Command="Axis aBaseX Speed=-40.0",Alias="TurnLeft")
Aliases[5]=(Command="Axis aBaseX Speed=+40.0",Alias="TurnRight")
Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias="StrafeLeft")
Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias="StrafeRight")
Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias="Jump")
Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias="Duck")
Aliases[10]=(Command="Button bLook",Alias="look")
Aliases[11]=(Command="Toggle bLook",Alias="LookToggle")
Aliases[12]=(Command="ActivateItem",Alias="InventoryActivate")
Aliases[13]=(Command="NextItem",Alias="InventoryNext")
Aliases[14]=(Command="PrevItem",Alias="InventoryPrevious")
Aliases[15]=(Command="Axis aLookUp Speed=+25.0",Alias="LookUp")
Aliases[16]=(Command="Axis aLookUp Speed=-25.0",Alias="LookDown")
Aliases[17]=(Command="Button bSnapLevel",Alias="CenterView")
Aliases[18]=(Command="Button bRun",Alias="Walking")
Aliases[19]=(Command="Button bStrafe",Alias="Strafe")
Aliases[20]=(Command="NextWeapon",Alias="NextWeapon")
Aliases[21]=(Command="Button bFreeLook",Alias="FreeLook")
Aliases[22]=(Command="ViewClass Pawn",Alias="ViewTeam")
Aliases[23]=(Command="Button bTurnToNearest",Alias="TurnToNearest")
Aliases[24]=(Command="Button bTurn180",Alias="Turn180")
Aliases[25]=(Command="ShowScores|OnRelease ShowScores",Alias="ScoreToggle")
Aliases[26]=(Command="InGameChat",Alias="IngameChat")
Aliases[27]=(Command="ServerInfo",Alias="ServerInfo")
Aliases[28]=(Command="Axis aBaseX SpeedBase=100.0 DeadZone=0.1",Alias="SpaceFighter_JoyX")
Aliases[29]=(Command="Axis aLookUp SpeedBase=100.0 DeadZone=0.1",Alias="SpaceFighter_JoyY")
Aliases[30]=(Command="Axis aUp Speed=+300.0 | Axis aStrafe SpeedBase=300.0 DeadZone=0.1",Alias="SpaceFighter_JoyV")
Aliases[31]=(Command="Axis aBaseY SpeedBase=300.0 DeadZone=0.1 Invert=-1",Alias="SpaceFighter_JoySlider1")
Aliases[32]=(Command="Button bAction | Action",Alias="Action")
Aliases[33]=(Command="Button bLeanRight | LeanRight | LookRearViewRight",Alias="LeanRight")
Aliases[34]=(Command="Button bLeanLeft | LeanLeft | LookRearViewLeft",Alias="LeanLeft")
Aliases[35]=(Command="Button bSprint | Sprint",Alias="Sprint")
Aliases[36]=(Command="ToggleSAIPlayerInfo | OnRelease ToggleSAIPlayerInfo",Alias="SAIShowPlayerInfo")
Aliases[37]=(Command="Stat Net | Stat FPS",Alias="ClientStats")
Aliases[38]=(Command="CommoRadio | CommoSendMessage 18",Alias="Hooah")
Aliases[39]=(Command="CommoRadio | CommoSendMessage 15",Alias="CommoSouth")
Aliases[40]=(Command="CommoRadio | CommoSendMessage 17",Alias="CommoWest")
Aliases[41]=(Command="CommoRadio | CommoSendMessage 16",Alias="CommoEast")
Aliases[42]=(Command="CommoRadio | CommoSendMessage 14 ",Alias="CommoNorth")
Aliases[43]=(Command="Zoom | DoLase",Alias="Zoom")
Aliases[44]=(Command="DecreaseRange | Zoomout | SAIZoomOut | ShiftDriveGearsDown",Alias="ZoomOut")
Aliases[45]=(Command="IncreaseRange | Zoomin | SAIZoomIn | ShiftDriveGearsUp",Alias="ZoomIn")
Aliases[46]=(Command="ZeroRange | CROWSZeroRange",Alias="ZeroRange")
Aliases[47]=(Command="Button bVoiceTalk",Alias="VoiceTalk")
Aliases[48]=(Command="CommoSendMessage 1",Alias="VRCommoMoveOut")
Aliases[49]=(Command="CommoSendMessage 2",Alias="VRCommoStop")
Aliases[50]=(Command="CommoSendMessage 3",Alias="VRCommoCoverMe")
Aliases[51]=(Command="CommoSendMessage 4",Alias="VRCommoEnemySpotted")
Aliases[52]=(Command="CommoSendMessage 5",Alias="VRCommoTakeCover")
Aliases[53]=(Command="CommoSendMessage 6",Alias="VRCommoEnemyDown")
Aliases[54]=(Command="CommoSendMessage 7",Alias="VRCommoAreaSecure")
Aliases[55]=(Command="CommoSendMessage 8",Alias="VRCommoRoger")
Aliases[56]=(Command="CommoSendMessage 9",Alias="VRCommoNegative")
Aliases[57]=(Command="CommoSendMessage 10",Alias="VRCommoUp")
Aliases[58]=(Command="CommoSendMessage 11",Alias="VRCommoDown")
Aliases[59]=(Command="CommoSendMessage 12",Alias="VRCommoLeft")
Aliases[60]=(Command="CommoSendMessage 13",Alias="VRCommoRight")
Aliases[61]=(Command="CommoSendMessage 14",Alias="VRCommoNorth")
Aliases[62]=(Command="Button bHealSelfAction | HealSelf",Alias="HealSelf")
Aliases[63]=(Command="CommoSendMessage 15",Alias="VRCommoSouth")
Aliases[64]=(Command="CommoSendMessage 16",Alias="VRCommoEast")
Aliases[65]=(Command="CommoSendMessage 17",Alias="VRCommoWest")
Aliases[66]=(Command="CommoSendMessage 18",Alias="VRCommoHooah")
Aliases[67]=(Command="CommoSendMessage 19",Alias="VRCommoSniper")
Aliases[68]=(Command="CommoSendMessage 20",Alias="VRCommoFragEm")
Aliases[69]=(Command="CommoSendMessage 21",Alias="VRCommoSmokeEm")
Aliases[70]=(Command="CommoSendMessage 22",Alias="VRCommoFlashEm")
Aliases[71]=(Command="CommoSendMessage 23",Alias="VRCommoGrenade")
Aliases[72]=(Command="CommoSendMessage 24",Alias="VRCommoReady")
Aliases[73]=(Command="CommoSendMessage 25",Alias="VRCommoImHit")
Aliases[74]=(Command="CommoSendMessage 26",Alias="VRCommoGetDoor")
Aliases[75]=(Command="CommoSendMessage 27",Alias="VRCommoCheckFlank")
Aliases[76]=(Command="CommoSendMessage 28",Alias="VRCommoFragOut")
Aliases[77]=(Command="CommoSendMessage 29",Alias="VRCommoSecureArea")
Aliases[78]=(Command="CommoSendMessage 31",Alias="VRCommoHoldStill")
Aliases[79]=(Command="CommoSendMessage 32",Alias="VRCommoMedic")
Aliases[80]=(Command="CommoSquad | CommoSendMessage 1",Alias="VRSquadFormUp")
Aliases[81]=(Command="CommoSquad | CommoSendMessage 2",Alias="VRSquadSpreadOut")
Aliases[82]=(Command="CommoSquad | CommoSendMessage 3",Alias="VRSquadFallBack")
Aliases[83]=(Command="CommoSquad | CommoSendMessage 4",Alias="VRSquadOpenFire")
Aliases[84]=(Command="CommoSquad | CommoSendMessage 5",Alias="VRSquadCeaseFire")
Aliases[85]=(Command="CommoSquad | CommoSendMessage 6",Alias="VRSquadHoldPosition")
Aliases[86]=(Command="CommoSquad | CommoSendMessage 7",Alias="VRSquadReportIn")
Aliases[87]=(Command="CommoSquad | CommoSendMessage 8",Alias="VRSquadSilence")
Aliases[88]=(Command="CommoSquad | CommoSendMessage 9",Alias="VRSquadOperateUnit")
Aliases[89]=(Command="CommoSquad | CommoSendMessage 10",Alias="VRSquadNoITeam")
Aliases[90]=(Command="CommoSquad | CommoSendMessage 11",Alias="VRSquadArmyWay")
Aliases[91]=(Command="CommoSquad | CommoSendMessage 12",Alias="VRSquadWhatDoing")
Aliases[92]=(Command="CommoSquad | CommoSendMessage 13",Alias="VRSquadHitDirt")
Aliases[93]=(Command="CommoSquad | CommoSendMessage 14",Alias="VRSquadStayDown")
Aliases[94]=(Command="CommoSquad | CommoSendMessage 15",Alias="VRSquadGrandma")
Aliases[95]=(Command="CommoSquad | CommoSendMessage 16",Alias="VRSquadNoSense")
Aliases[96]=(Command="CommoSquad | CommoSendMessage 17",Alias="VRSquadGoodJob")
Aliases[97]=(Command="CommoSquad | CommoSendMessage 18",Alias="VRSquadGreatJob")
Aliases[98]=(Command="CommoSquad | CommoSendMessage 19",Alias="VRSquadObjectives")
0=
1=SwapHands
2=GrenadeFrag
3=GrenadeSmoke
4=GrenadeFlash
5=GrenadeIncendiary
6=DemolitionItem
7=SwapAltShoulder
8=Pistol
9=
F1=ScoreToggle
F2=SelectClass
F3=SelectTeam
F4=ToggleSAISize
F5=VoteKick
F6=ClientStats
F7=Cancel
F8=shot
F9=Gamma +
F10=Brightness +
F11=Contrast +
F12=admin CommandPost
F13=
F14=
F15=
F16=
F17=
F18=
F19=
F20=
F21=
F22=
F23=
F24=
A=StrafeLeft
B=Binoculars
C=Crouching
D=StrafeRight
E=LeanRight
F=Action
G=SupportedFire
H=Hooah
I=HealSelf
J=Fixjam
K=SetSeatbelt
L=Suppressor
M=CallMedic
N=ZeroRange
O=SetSquadTarget
P=ESSObjectiveReport
Q=LeanLeft
R=Reload
S=MoveBackward
T=Talk
U=ReportIn
V=NV
W=MoveForward
X=Crawling
Y=TeamTalk
Z=EnemySpotted
Escape=
Tilde=Console
Tab=CommoCycle
CapsLock=
Shift=FastMove
Ctrl=
Alt=Sprint
Space=Jump
Backspace=ThrowWeapon
Enter=
Equals=OpenDemoControls
Minus=
LeftBracket=
RightBracket=
Backslash=
Separator=
Semicolon=ToggleSAIPlayerInfo
SingleQuote=
Comma=ZoomOut
Period=ZoomIn
Slash=
None=
Cancel=
Select=
Print=
Execute=
Help=
LShift=
RShift=
LControl=
RControl=
Attn=
CrSel=
ExSel=
ErEof=
Play=
Zoom=
PrintScrn=
ScrollLock=
Home=LookToggle
Delete=
PageUp=LookUp
PageDown=LookDown
End=CenterView
Insert=Strafe
Up=LookUp
Down=LookDown
Left=TurnLeft
Right=TurnRight
GreySlash=
GreyStar=
GreyMinus=
GreyPlus=
NumLock=
NumPad0=commohand
NumPad1=commoshout
NumPad2=CommoSouth
NumPad3=commowhisper
NumPad4=CommoWest
NumPad5=commoglobal
NumPad6=CommoEast
NumPad7=commoradio
NumPad8=CommoNorth
NumPad9=commosquad
NumPadPeriod=
LeftMouse=Fire
MiddleMouse=AltFire
RightMouse=Zoom
MouseWheelDown=Zoomout
MouseWheelUp=Zoomin
MouseWheelLeft=
MouseWheelRight=
MouseW=
MouseX=Count bXAxis | Axis aMouseX Speed=2.0
MouseY=Count bYAxis | Axis aMouseY Speed=2.0
MouseZ=
Mouse4=SupportedFire
Joy1=
Joy2=
Joy3=
Joy4=
Joy5=
Joy6=
Joy7=
Joy8=
Joy9=
Joy10=
Joy11=
Joy12=
Joy13=
Joy14=
Joy15=
Joy16=
JoyX=Axis aStrafe SpeedBase=300.0 DeadZone=0.1
JoyY=Axis aBaseY SpeedBase=300.0 DeadZone=0.1 Invert=-1
JoyZ=
JoyR=
JoyU=
JoyV=Axis aBaseX SpeedBase=2.0 DeadZone=0.4
JoySlider1=Axis aLookUp SpeedBase=2.0 DeadZone=0.4
JoySlider2=
NoName=
PA1=
OemClear=
Unknown05=
Unknown06=
Unknown07=
Unknown0A=
Unknown0B=
Unknown0C=
Unknown0E=
Unknown0F=
Unknown1A=
Unknown1C=
Unknown1D=
Unknown1E=
Unknown1F=
Unknown15=
Unknown16=
Unknown17=
Unknown18=
Unknown19=
Unknown3A=
Unknown3B=
Unknown3C=
Unknown3D=
Unknown3E=
Unknown3F=
Unknown40=
Unknown5B=
Unknown5C=
Unknown5D=
Unknown5E=
Unknown5F=
Unknown88=
Unknown89=
Unknown8A=
Unknown8B=
Unknown8C=
Unknown8D=
Unknown8E=
Unknown8F=
Unknown88=
Unknown89=
Unknown8A=
Unknown8B=
Unknown8C=
Unknown8D=
Unknown8E=
Unknown8F=
Unknown92=
Unknown93=
Unknown94=
Unknown95=
Unknown96=
Unknown97=
Unknown98=
Unknown99=
Unknown9A=
Unknown9B=
Unknown9C=
Unknown9D=
Unknown9E=
Unknown9F=
UnknownA4=
UnknownA5=
UnknownA6=
UnknownA7=
UnknownA8=
UnknownA9=
UnknownAA=
UnknownAB=
UnknownAC=
UnknownAD=
UnknownAE=
UnknownAF=
UnknownB0=
UnknownB1=
UnknownB2=
UnknownB3=
UnknownB4=
UnknownB5=
UnknownB6=
UnknownB7=
UnknownB8=
UnknownB9=
UnknownC1=
UnknownC2=
UnknownC3=
UnknownC4=
UnknownC5=
UnknownC6=
UnknownC7=
UnknownD8=
UnknownD9=
UnknownDA=
UnknownDF=
UnknownEA=
UnknownEB=
Unknown10E=
Unknown10F=
UnknownF4=
UnknownF5=
StrProperty0=
UnknownE3=
UnknownE2=
UnknownE1=
UnknownE0=
Mouse8=
Mouse7=
Mouse6=
Mouse5=
Unicode=
TRACKIR_MOVEBACKWARD=
TRACKIR_MOVEFORWARD=
TRACKIR_MOVERIGHT=
TRACKIR_MOVELEFT=
TRACKIR_MOVEDOWN=
TRACKIR_MOVEUP=
TRACKIR_ROLLLEFT=
TRACKIR_ROLLRIGHT=
TRACKIR_YAWLEFT=
TRACKIR_YAWRIGHT=
TRACKIR_PITCHDOWN=
TRACKIR_PITCHUP=
Pause=
[Engine.Pawn]
Bob=0.006000
bWeaponBob=False
bNoCoronas=True
AmbientSoundScaling=0.800000
[Engine.Vehicle]
bVehicleShadows=False
bDesiredBehindView=True
TPCamDistance=600.000000
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[Engine.PlayerInput]
bInvertMouse=False
bAdjustSampling=true
MouseSamplingTime=0.008333
MouseSmoothingStrength=0.300000
MouseSmoothingMode=1
MouseSensitivity=5.250000
MouseAccelThreshold=0.000000
DoubleClickTime=0.250000
[Engine.HUD]
;HudMode=0
;Crosshair=0
bSmallWeaponBar=True
bHideHUD=False
HudOpacity=255.000000
HudScale=1.000000
HudCanvasScale=1.000000
bMessageBeep=True
bShowWeaponInfo=False
bShowWeaponBar=False
bShowPersonalInfo=False
bShowPoints=False
bCrosshairShow=True
bShowPortrait=False
bNoEnemyNames=True
CrosshairScale=1.000000
CrosshairOpacity=1.000000
CrosshairStyle=0
ConsoleMessageCount=0
ConsoleFontSize=8
MessageFontOffset=-4
DebugSceneXLocation=0.750000
DebugSceneYLocation=0.400000
DebugSceneSizeX=0.125000
DebugSceneSizeY=0.200000
DebugSceneFOV=90
LowSpamDebugInfo=True
LowSpamDebugInfoTextColor=(B=0,G=0,R=255,A=255)
DebugSceneDistanceOverride=0.000000
bShowPortraitVC=False
CrossHairColor=(B=255,G=255,R=255,A=255)
[DemoRecording]
DemoMask=Demo%td
[Screenshots]
ShotMask=Shot%c
ShotCount=27
ShotDir=..\Screenshots
[Engine.TextToSpeechAlias]
RemoveCharacters=|:][}{^/\~()*
Aliases=(MatchWords=("gg"),ReplaceWord="good game")
Aliases=(MatchWords=("rofl","rotfl","rotflmao"),ReplaceWord="rolls on floor laughing!")
Aliases=(MatchWords=("lol"),ReplaceWord="laughing out loud!")
Aliases=(MatchWords=("thx"),ReplaceWord="thanks")
Aliases=(MatchWords=("np"),ReplaceWord="no problem")
Aliases=(MatchWords=(":)",":-)",":P"),ReplaceWord="smile")
Aliases=(MatchWords=(";)",";-)",";P"),ReplaceWord="wink")
Aliases=(MatchWords=("omg","omfg"),ReplaceWord="oh my god!")
Aliases=(MatchWords=("ns"),ReplaceWord="nice shot")
Aliases=(MatchWords=("hf"),ReplaceWord="have fun")
Aliases=(MatchWords=("fc"),ReplaceWord="flag carrier")
Aliases=(MatchWords=("ih"),ReplaceWord="incoming high")
Aliases=(MatchWords=("iw"),ReplaceWord="incoming low")
Aliases=(MatchWords=("ir"),ReplaceWord="incoming right")
Aliases=(MatchWords=("il"),ReplaceWord="incoming left")
Aliases=(MatchWords=("thx"),ReplaceWord="thanks")
Aliases=(MatchWords=("gl"),ReplaceWord="good luck")
Aliases=(MatchWords=("cya"),ReplaceWord="seeya")
Aliases=(MatchWords=("gj"),ReplaceWord="good job")
Aliases=(MatchWords=("ty"),ReplaceWord="thank you")
Aliases=(MatchWords=("bbl"),ReplaceWord="be back later")
Aliases=(MatchWords=("brb"),ReplaceWord="be right back")
Aliases=(MatchWords=("bbiab"),ReplaceWord="be back in a bit")
Aliases=(MatchWords=("woot","w00t"),ReplaceWord="woute")
Aliases=(MatchWords=("woot!","w00t!"),ReplaceWord="woute!")
Aliases=(MatchWords=("woohoo"),ReplaceWord="woo who")
[AGP.AGP_HUD]
bRotateRadarAroundPlayer=True
CustomHUDColor=(B=101,G=139,R=117,A=150)
bUsingCustomHUDColor=True
CustomHUDAlpha=255.000000
ServerBrowser=AA Browser
fpConsoleWidthPercent=0.990000
bDisableNotificationMessages=False
RadarMaskIndex=1
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[AGP_Interface.AAIRC_Page]
bIRCTextToSpeechEnabled=False
[AGP_Interface.AABrowser_ServersPlayersRulesPanel]
ServerList_RulesPlayersSplitterPosition=0.467488
Rules_PlayersSplitterPosition=0.573645
RulesColumnSizesNormal=0.369002
RulesColumnSizesNormal=0.630998
RulesColumnSizesExpanded=0.308614
RulesColumnSizesExpanded=0.691386
PlayersColumnSizesNormal=0.198242
PlayersColumnSizesNormal=0.388712
PlayersColumnSizesNormal=0.194356
PlayersColumnSizesNormal=0.144057
PlayersColumnSizesExpanded=0.162222
PlayersColumnSizesExpanded=0.515086
PlayersColumnSizesExpanded=0.171695
PlayersColumnSizesExpanded=0.150997
ServerColumnSizesNormal=0.145083
ServerColumnSizesNormal=0.328680
ServerColumnSizesNormal=0.100000
ServerColumnSizesNormal=0.100000
ServerColumnSizesNormal=0.121731
ServerColumnSizesNormal=0.165150
ServerColumnSizesExpanded=0.100000
ServerColumnSizesExpanded=0.380345
ServerColumnSizesExpanded=0.180629
ServerColumnSizesExpanded=0.100000
ServerColumnSizesExpanded=0.100000
ServerColumnSizesExpanded=0.113606
[AGP.StudentController]
bFieldSkipIntro=False
GDC=0
bDebuggingVoiceChat=False
bAutoDemoRec=False
EnemyTurnSpeed=45000
InputClass=Class'Engine.PlayerInput'
MidGameMenuClass=GUI2K4.UT2K4DisconnectOptionPage
DemoMenuClass=AGP_Interface.AAGameMenu_DemoControls
AdminMenuClass=GUI2K4.RemoteAdmin
ChatPasswordMenuClass=AGP_Interface.AAChatPassword
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[AGP_Interface.Settings_Tabs]
bExpert=True
[AGP_Characters.AGP_Character]
SelectedEquipment[0]=0
SelectedEquipment[1]=0
SelectedEquipment[2]=0
SelectedEquipment[3]=0
SelectedEquipment[4]=0
SelectedEquipment[5]=0
SelectedEquipment[6]=0
SelectedEquipment[7]=0
SelectedEquipment[8]=0
SelectedEquipment[9]=0
SelectedEquipment[10]=0
SelectedEquipment[11]=0
SelectedEquipment[12]=0
SelectedEquipment[13]=0
SelectedEquipment[14]=0
SelectedEquipment[15]=0
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[AGP_Gameplay.SuperAdmin]
bDebuggingVoiceChat=False
bAutoDemoRec=False
EnemyTurnSpeed=45000
InputClass=Class'Engine.PlayerInput'
MidGameMenuClass=GUI2K4.UT2K4DisconnectOptionPage
DemoMenuClass=AGP_Interface.AAGameMenu_DemoControls
AdminMenuClass=GUI2K4.RemoteAdmin
ChatPasswordMenuClass=AGP_Interface.AAChatPassword
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[AGP_Interface.MBSFiltersActiveFiltersets]
Set[0]=(List=((CategoryName="STATUS",FilterName="Location",FilterChoiceLabel="Australia")))
Set[1]=(List=)
Set[2]=(List=)
Set[3]=(List=)
Set[4]=(List=)
[AGP.AGP_Pawn]
bDemoRecSounds=True
bDemoRecMuzzleFlash=True
[AGP_Interface.AABrowser_ServersList]
ServerPassword=
